This is a game jam submission by a group of 3 people for the GamePop 2025 gamejam. The theme is Lets go Gambling! Which made me think of the treasure dungeons in FF14, so we decided to create a arena wave shooter where after you finish a wave a card mini game would appear where you would use the circle infront of the two cards to guess if the card on the left is lesser or greater than the card on the right, if your guess was correct it would give you an advantage for the next wave, if you failed, it would make the wave harder.

Controls:

Primary mouse: Fire

Movement: wasd, Space jump

Advance to next level: [2]

Bunny hopping makes you go zooooooom.

Gambling mechanic is current not fully implemented, so advancing for further stages is bound to a button.

If you think the card on the right is greater than the one on the left, you would go into the circle to change it to an up arrow. If you think the card on the right will be a lower, than select a down arrow.

The card game will disappear 10 seconds after its finished.

Our group consisted of an architect, 2nd year software developer and 1st year game programmer. Everyone was quite new to using unity.

Since we had limited experience we used premade assests and focused on building something with those assests, we used assests from:

loafbrr MinesAndCaveSet on the unity store

Kenney - for the circle on the ground and used assest forge to create the cards

Kitkays skeleton pack on itch.io

Tallbeard - background sound

sfxr - sfx

JDSherbert - UI SFX pack

We are submitting for the edmonton prize pool.

Published 1 day ago
StatusPrototype
PlatformsHTML5
AuthorsBISrak, Xavierking2121, drantino
GenreAction
Made withUnity
Tagsgamepop2025
Code licenseMIT License
Average sessionA few seconds
InputsKeyboard, Mouse

Download

Download
Build.zip 16 MB

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